I have tweaked the character sheet. I have reduced the percentage bonuses for talents from 5% per point down to 2% per point. Otherwise, it was too easy to keep succeeding... I've also changed the perception results table. This is now be a 1d10 roll instead of 1d6. The only way you can get to the … Continue reading Update Progress
Exhausted. Friday I spent the day looking for a place to play test and checking the rules. Unfortunately the pickup game / library needs $4 in generic tickets before you can enter, and I feel stupid having to ask play testers to cough up tickets for a really alpha version of the game. So thanks … Continue reading Play Test Results
Hello After spelunking GenCon today, I can report that even with the economy slumping, there is no lack of attendees this year. I spent the day checking out the exhibit hall and double checking on rooms. The game library / pickup game area is room 102, and I'll be camping out in there for at … Continue reading Play Test – 3pm Saturday Room 102 #Gencon
I'm experimenting with some video, so this one may seem different from the first. Continuing a discussion of game mechanics. Enjoy!
Hello, while I'm trying to get things squared away for GenCon (yikes!) I thought a podcast to describe the project might be more effective than a lot of text. Enjoy. Oh, and sorry about the background noise - I'll try to improve that after GenCon. MAP!
The initial draft of the World Book and Rule Book are just about where I want them for GenCon, but of course I'd love another month or two.... I am still looking for some graphics and there are some elements of the rules that are not yet nailed down very tight - but that's the … Continue reading Open Call – Play Testers NEEDED
I have been insanely busy the past few weeks. The day job ended and I'm searching for a new project that will pay the rent. Meanwhile, I've also been editing the crap out of the World Book and Rule Book for Tirra in advance of GenCon next week here in Indianapolis. I'm trying to get … Continue reading Gen Con Rising